About Me

As a Visual Effects Supervisor,
I have designed and directed
some awesomely fun magical experiences
for movies, tv, and musical performances.
As a filmmaker first,
my career paths in
visual effects, virtual production,
digital characters and humans
have been driven by the joy of
leveraging inventive technologies
to support design concepts
that conjure moments
of visual glee.
I'm particularly skilled at making
sense of the complicated,
and navigating ambiguity using
instincts for the craft,
creative experience,
and resolve.
I have been nominated for an Oscar three times,
most recently for my work on
Kong: Skull Island,
and have won twice
both Oscar and BAFTA awards
for my contributions to Avatar and Forrest Gump.
Over the last 18 years, I have been one of the
industry leaders in Virtual Production and the
persistent drive toward realtime visual effects
and more believable digital characters.
My focus has been on capturing and
faithfully reproducing character personas
in original performances (not deepfakes!),
including musicians
Michael Jackson and the band ABBA.
During this time, I have established and managed
two VFX production companies, and
a new production office of 60+ within a large VFX vendor.
I have also hired and managed software development teams
to modernize production workflows
by building decentralized cloud-first production pipelines,
and by leveraging machine learning tools for
efficient construction of facial rigs.
I often work on the studio-side
as much as I do embedded on
the vendor-side of a production.
I am just as comfortable supporting directors,
guiding storyboards, pre-viz, and leading teams on-set,
as I am constructing breakdowns, budgets,
and directing large in-house crews of artists
through complex asset builds,
animations, lighting, and
final composites.
I am an active member of the
Academy of Motion Picture Arts and Sciences,
the Television Academy,
and the Directors Guild of America.
When not making pretty pictures,
I can be found bombing down hills on my mountain bike,
and tinkering in my garden.
Here is a PDF of my resume.
For a quick view of my work experience, scroll down.
Experience & Education

Masters of the Air
Series VFX Supervisor for Playtone, Amblin Television, and Apple Studios.
Supervising design, development, photography,
virtual production, and post production
for the massive war drama miniseries.
Unreal Engine Virtual Production Fellowship
Six week intensive training program to become
proficient in using Unreal as a DCC package
for Virtual Production.
Virtual ABBA Music Video
Created digital ABBA as their younger selves for an
eight minute video containing
four minutes of complex dialogue
and four minutes of singing.
Stood-up a production company and
implemented a cloud-first pipeline so we could draw
from an international pool of artist talent
while keeping costs down.
Kong: Skull Island

Production VFX Supervisor for Legendary Pictures.
Redesigned Kong and the other creatures in the movie.
Storyboarded, previz'd, and
planned the VFX shoots.
Directed 2nd Unit in Vietnam.
Guided vendor work in Post.
Honored with an Oscar nomination in 2018.
Michael Jackson: Slave To The Rhythm
Supervised the recreation of virtual Michael Jackson
posthumously singing and dancing to an
unreleased song live at the
2014 Billboard Music Awards.
Jack The Giant Slayer
Primary vendor VFX Supervisor.
Directed character design, development, Virtual Production and
Shot Production between three offices for the “Giant” sequences.
Oversaw development and implementation of a modernized company-wide
character animation pipeline,
including a performance capture workflow
for humanoid characters.
Avatar

Supervised the 18 month Performance Capture and
6 month Live Action phases for Weta Digital.
Supervised a Shot Production team at
Weta for the final year of Post Production.
Honored with an Oscar win in 2010.
The Waterhorse
Supervised Live Action photographyfor Weta Digital.
The Shaggy Dog
Supervised Live Action photography and
Shot Production for Disney.
The Chronicles of Riddick
Supervised Shot Production at Hammerhead.
After The Sunset
Supervised Live Action photography for New Line.
I, Robot
Supervised Live Action photography for Weta Digital.
X-men 2: X-men United
Supervised Live Action photography and
Shot Production for Cinesite.
Big Trouble
Supervised Live Action photography and
Shot Production for Industrial Light & Magic.
The Perfect Storm
Supervised Live Action photography
for Industrial Light & Magic.
Snow Falling On Cedars
Supervised Live Action photography and
Shot Production for Sony Imageworks.
The Postman
Supervised Shot Production for Sony Imageworks.
Contact
Supervised Live Action photography and
Shot Production for Sony Imageworks.
Michael
Supervised Live Action photography and
Shot Production for Sony Imageworks.
The Indian In The Cupboard
CG Supervisor at Industrial Light & Magic.
Disclosure
Technical Director at Industrial Light & Magic.
Forrest Gump

CG Supervisor at Industrial Light & Magic.
Honored with an Oscar win in 1995.
Jurassic Park
Technical Director at Industrial Light & Magic.
Death Becomes Her
Technical Director at Industrial Light & Magic.
Memoirs of An Invisible Man
Technical Director at Industrial Light & Magic.
Terminator 2: Judgement Day
Technical Director at Industrial Light & Magic.
The Hunt For Red October
Technical Director at Industrial Light & Magic.
Die Hard II
Technical Director at Industrial Light & Magic.
Back To The Future, Part II
Technical Director at Industrial Light & Magic.
The Abyss
Assistant Technical Director at Industrial Light & Magic.
U.C. Berkeley
Bachelor of Arts | Computer Graphics